core.InteractionLevel module

class InteractionLevel[source]

This object is used to store the parameters of the simulation.

Variables:
  • showEveryMovement (bool) – Print the state of the game after every movement
  • showEveryMovementAndWait (bool) – Print the state of the game after every movement and wait that the user press enter to continue
  • showFinalBoard (bool) – Print the final state of the game
  • showElapsedTime (bool) – Print the total time that the simulation took
  • showPlayerDebug (bool) – Print the debug messages of each player