core.InteractionLevel module¶
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class
InteractionLevel[source]¶ This object is used to store the parameters of the simulation.
Variables: - showEveryMovement (bool) – Print the state of the game after every movement
- showEveryMovementAndWait (bool) – Print the state of the game after every movement and wait that the user press enter to continue
- showFinalBoard (bool) – Print the final state of the game
- showElapsedTime (bool) – Print the total time that the simulation took
- showPlayerDebug (bool) – Print the debug messages of each player